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The problem
Intervention: Multisensory game-based tooth brushing education tool with tailored design for children with sensory disabilities
Who it was tested with: 15 children with visual impairment and 15 children with hearing impairment.
Experience from people who deliver programmes: stories, case studies and lessons learned. Valuable for understanding how and why, and for spotting what to test next, but not a measure of effect.
"A developmental research design was used. A prototype was developed after literature review and expert interviews. This was validated by dentists and special educators and field tested among 15 children with visual impairment and 15 with hearing impairment with 7 play sessions over 4 weeks." The study used a before-and-after design with measurements of tooth brushing skills, but lacks a comparison group to isolate the intervention's effects from other potential influences.
Small sample size (30 children), short intervention duration (4 weeks), no control or comparison group, no long-term follow-up data on skill retention, and country context not specified
Across countries and designs
1 study · 0 countries